1/3/2024 0 Comments Trials of mana ps4 review![]() The game has end game content (do not skip end titles), including new game plus. Make fights simple and fast (in terms of time) or difficult and long, but not easy and long. ![]() KQ11 had also easy fights, but that turned out to be a fat minus, because of turn-based combat. It's not hard to complete the game even on hard difficulty, but that's ok, I perceive it as a game feature, it's simpleness. It's easy to play and it is quite dynamic both in terms of fights and story evolution. Pros: - Nice-looking graphics - This game is less complicated and routine in terms of RPG, item, fight gameplay system then FF7 Remake and DQ 11, but still, they are things and to think and care about, and I liked it. It took me about 25-30 hours to complete the game fully on hard difficulty. I played with the party: Angela (mage), Duran (fighter), and Charlotte (priest), kinda classic. It's kinda similar in that sense with FF7 Remake, but I used it much less often. Consider this game mostly as action RPG, despite the ability to pause the game and make the order. I had an experience of playing two JRPG in the past: FF7 Remake and Dragon Quest 11, so I compared it to them. I had an experience of playing two JRPG in the past: I liked this game, despite the cons below, it delivers fun and satisfaction, 9 out of 10. As for myself, I found the voice work growing on me as I played through the game to the point where I honestly forgot how awkward it was.I liked this game, despite the cons below, it delivers fun and satisfaction, 9 out of 10. If voice acting quality is a major concern for you, this could have a huge impact on your experience. Don’t think you’ll avoid this issue by switching to Japanese either, as the voice acting is just as mediocre. The English voice work is extremely inconsistent, as some actors sound quite comfortable in their roles while others flounder to summon any sort of consistent character voice and emotion. Voice acting, which was a new frontier for many developers in the early 2000s, isn’t spectacular here, either. Trials of Mana is an easy recommendation to both fans of the franchise as well as newcomers looking for an entry point into the series.Ĭonversely, the voice acting is where this stylistic choice suffers the most. Fans of the original Seiken Densetsu 3 are sure to be pleased by the amount of care and effort that has been put into this OST. ![]() The rest of the soundtrack is just as phenomenal, ranging from energetic battle theme chords to upbeat town melodies to the solemn music featured during more dire straits. One of my favorites is the boss theme which blares as Full Metal Hugger emerges from the cave. Having the option to go nearly everywhere in a given dungeon is refreshing and reminds me of some of the best aspects of old school JRPGs.Įven better than the graphics is the soundtrack which is brimming with fantastic remixes. There’s also a Lil’ Cactus (which is literally a cute and tiny cactus, a franchise staple NPC) hidden in nearly every dungeon and town, and finding a certain amount of them grants you useful effects such as shop discounts, occasional double experience points post-battle, and more. But as players will soon notice, there are tons of alternate pathways filled with hidden secrets and valuable treasures completely optional but well worth your time to fully explore them. Fortunately, Trials of Mana completely delivers on that front.Įach area is set up with a unique gimmick that serves as the key to navigating. While nothing is wrong with the more linear experience of modern JRPGs such as Final Fantasy VII Remake or Persona 5 Royal, I missed the more sprawling dungeon maps of classic titles. These shortcomings do very little to take away from both my overall enjoyment of combat and from my favorite part of Trials of Mana: the dungeons. It’s not a perfect system, as sometimes story beats can be a bit awkward as they show their age, but it’s an extensive one that adds an incredible level of replayability to the game. Playing through Trials of Mana, I found myself amazed at how much dialogue variety there is since the scriptwriters had to predict every conceivable scenario for the player’s party composition. This also meant that due to Angela being the leading lady in my playthrough, Duran took a more passive role when Valsena’s liberation comes into play.Įven now, this kind of storytelling style is a rare find but it’s even more surprising when you consider that the original Seiken Densetsu 3 was made in 1995. A good example is my own party composition: thanks to how events unfold in-game, Riesz’s resolution with her kingdom, Laurent, occurred fairly early, while Kevin must wait until later chapters before his main plot is addressed. Depending on what two party members you choose also affects how the overall story unfolds.
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